HORSE-RACE ANIMATION shows the capabilities of the experimental personal computer for creating dynamic halftone images. The possible range of such simulations is limited only by the versatility of the programming language and the imagination of the child or adult user. In this sequence, images of horses, riders and background are called up independently from the storage files and arranged for the racing simulation with the pointing device. A single typed command then causes the two horses and riders to race each other across screen.
 |